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Skimmer missions will send you to Communication Arrays or Security Port Kareah. Once you arrive at the destination use your ship’s scanner to find their locations. They will show up as little squares after a scan pulse is sent into space. You have 5 minutes to destroy 3 of them which is easily doable if you use the scanner well and don’t waste time fighting the AI. Warning: AVOID skimmer destruction missions under “Personal” tab – they will likely give you a crime stat! Warning 2: If skimmer missions stop spawning you can try returning to Port Olisar and changing server. Usually this lets you get new missions on new server. If this doesn’t work, try Option 2 (or Option 3) for a while and return to Option 1.
World design (Procedural Generation Tech): I was amazed by the beautiful worlds of Skyrim, Witcher 3, AC Unity, The Division and Red Dead Redemption 2. Some people just like to rush through the content, but I like to enjoy the scenery and appreciate all the little details. That is what I believe is Star Citizen’s biggest strength. they have managed to create such a beautiful world already and we are still just talking about the first of a 100 star systems! We have gas giant planets, rocky worlds, tundra worlds, lush green planets, ocean worlds, toxic polluted hellscapes and even an ecumenopolis (planet wide city). These are not just 100-200km long maps, these are entire planets and moons that are thousands of miles in circumference. The only way to build on such scale is by using procedural generation technologies. The best thing about these algorithms is that you can keep tweaking them and see your planets become better and better. We already have canyons, lakes, oceans, caves and even rivers and roads that are procedurally generated and they get better with almost every successive patch.
If you are a new gamer, Star Citizen is not as intimidating as you might think because the game’s design is for both hardcore and casual gamers. That is why, unlike most MMO (Massively Multiplayer Online Game), Star Citizen does not overwhelm you when you try the game. The game gives you the options for short play sessions, which is fantastic to get to know the basics. However, to progress further, you will need to step up your game and join the hardcore players. After all, as an MMO, Star Citizen also caters more towards the hardcore players. Nonetheless, the options given are fantastic.
If you want to get a feeling of what’s it like, think “space opera”. Personally, I think the combat is closer to Battlestar Galactica than Star Trek or Star Wars but with the benefit of hundreds of millions of dollars in additional funding and decades of tech advancement. Capital ship combat is designed like WW2 style gun battles between battleships or cruisers. Big guns firing hundreds of shots at each other, while smaller fighters buzz around, torpedos fly and miss and anti-fighter Gattling guns light up the darkness. It doesn’t get better than this. But bigger is not always better. Capital ships have a big target on their backs and as WW2 taught us, big ships are vulnerable to bombers and torpedos and need adequate fighter escorts. Losing a capital ships is going to be a costly affair. You can insure it, but it will still need to be rebuilt by a factory and you might still have to replace components or upgrades and the experienced crew you lost. Which is why you have to be deliberate with how you utilize your bigger toys and might still want to use your smaller ships most of the time. Read additional details on https://www.mmopixel.com/.